The Last Guardian



The cinematic trailer, called An Unbreakable Bond, shows the game’s protagonist, an unnamed boy, escaping a vast and undoubtedly labyrinthine castle, pursued by guards and cornered on a bridge, rescued only by the appearance of his companion – a baby griffin creature.

The Last Guardian[i] is the brainchild of Japanese director Fumito Ueda, and the third in a loose triptych of games. While not a direct sequel, it connects loosely with 2001’s [i]Ico and 2005’s Shadow of the Colossus. Exactly how connected the three games are remains a mystery though.

“The way I see it, maybe they are from the same world, or the same universe. But anything further than that is really up to the player’s imagination,” Ueda said in a Sony blogpost. “Everyone has a different level of relationship with the two previous titles, so we wouldn’t dictate that it is or it isn’t. It’s up to the player.”

The Last Guardian has been in development by since 2007 – originally under the codename ‘Project Trico’ – but has been subject to chronic delays and missed its planned PS3 release entirely. Yet despite nearly a decade’s work and a leap to the more powerful PS4, Ueda would still like more time to more fully realise his vision.

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